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so:text Mnemonists , people with freakish memories and no other virtues, were capable of playing dazzling games, dismaying and confusing the other participants by their rapid muster of countless ideas. In the course of time such displays of virtuosity fell more and more under a strict ban, and contemplation became a highly important component of the Game. Ultimately, for the audiences at each Game it became the main thing. This was the necessary turning toward the religious spirit. (en)
so:isPartOf https://en.wikiquote.org/wiki/Hermann_Hesse
so:description The Glass Bead Game (1943) (en)
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