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The tournament results show that in a Prisoner's Dilemma situation it is easy to be too clever. The very sophisticated rules did not do better than the simple ones. In fact, the so-called maximizing rules often did poorly because they got into a rut of mutual defection. A common problem with these rules is that they used complex methods of making inferences about the other player-and these inferences were wrong. Part of the problem was that a trial defection by the other player was often taken to imply that the other player could not be enticed into cooperation. But the heart of the problem was that these maximizing rules did not take into account that their own behavior would lead the other player to change. (en) |